Corante

About this Author
Gwen Smith Ishmael, Sr. Vice President of Insights and Innovation at Decision Analyst in Arlington, TX, has led marketing and new product development activities in the CPG and technology industries since 1986. She also conceived and developed ground-breaking Web-based promotional vehicles, two of which are patent pending. Gwen holds an MBA in Marketing and is a featured speaker on insights and innovation around the world. Her writings have been featured in international text books, most recently in Managing 4 Ps of Marketing FMCG Sector, and Product Innovation: A Strategic Tool for Growth, by ICFAI Publications, 2006 and 2007, respectively.

Founding Author

Renee Hopkins Callahan Renee Hopkins Callahan started IdeaFlow and serves as chief blog-wrangler. She is Director of Innovation Services at Decision Analyst in Arlington, Texas, is a former journalist who worked as an editor and reporter for The Dallas Morning News and the Nashville Tennessean, and was managing editor of D, the Dallas city magazine. She has a master's degree in rhetoric and has also taught college-level English and informal logic.

IdeaFlow

Monthly Archives

October 31, 2005

October 27, 2005

Creating a culture of business experimentation

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Posted by Renee Hopkins Callahan

Another way to incorporate "learning from failure" into a company's culture might be to recast the entire notion of failure by creating a culture of experimentation. Over on the Fortune Business Innovation blog, Dominic Basulto cited an article by James Cash of Harvard Business School that highlighted the importance of creating a culture of business experimentation within a company, pointing out examples from a broad spectrum of companies: Wal-Mart, Capital One and General Electric. Creating this culture of business experimentation is harder than it sounds, since you can't always know whether or not an idea will work until you put it into action, and most companies are not prepared for the downside risk of failure.

Cash's article contains some interesting comments on failure tolerance and the need for a “culture of experimentation. For example, Cash says:

"It's not an easy feat to create an environment that walks the line between so-called failed experiments—where the discipline of data collection, analysis and iteration results in learning even if the experiment itself doesn't produce a desired result—and the frivolous waste of resources, where ideas are tested in an undisciplined manner."

What I'm thinking is that you could undercut the negative psychological energy around the concept of "failure" by incorporating a culture of experimentation. Here's my guess at what this culture of experimentation might look like:

Experiments would be fashioned from specific innovation challenges framed to meet certain strategic objectives. The resulting concepts would be prototyped in successive iterations, each designed to get closer to the "finished" product or process. At each prototype level an evaluation would take place using criteria developed out of the original objectives. The decision to kill the concept or develop it further would be made. If the decision was to kill, then a full report on what worked and what didn't would be made.

Here's what's most important:

1. Set up a specific process for experimentation and identify experiments as such from the start so that projects that don’t go through the process aren’t allowed to “bring down” the process.

2. Start the process with a specific challenge tied to strategic objectives – this kind of disciplined approach will ensure the relevance of both the process and the results.

3. Make evaluation criteria as specific as possible and relevant as well (which it will be if it’s tied back to the strategic objectives). This is critical to a disciplined approach, and it’s also critical to avoid blame and finger-pointing when failures do occur.

4. Subject all prototypes to rigorous analysis. The ability to build on what’s working and change what’s not is based on the understanding that would come from such an analysis.

5. When a project is killed, document all possible learnings, including things that can be learned about the process itself.

Comments (9) | Category: Corporate Climate | Failure

Learning from failure

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Posted by Renee Hopkins Callahan

Almost everyone in innovation pays lip service to the notion of "failure acceptance," although anencdotal evidence shows that innovators are still wary of failure. I've been wondering what the conditions would be that might change that. It would seem to me that the idea of learning from failure needs to be ingrained in companies, to the point where there are established processes to incorporate the lessons from failures into ongoing innovation processes.

The October Fast Company has an article about OXO International’s ability to learn from its failures. It's a wonderful, inspirational read, although it's hard to tell from the article if there are actual learning processes in place at OXO or if the company just happens to have a CEO who sets the right example. (The CEO, Alex Lee, is one of the main sources in the Fast Company article.)

Comments (0) | Category: Failure

October 26, 2005

The best way to frame innovation challenges

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Posted by Renee Hopkins Callahan

Andy Van Gundy has given me permission to post a link to his new paper on "The Care and Feeding of Strategic Innovation Challenges." Andy's a judge in the current Thunderbird Innovation Challenge (I am a judge as well, but Andy's the "Chief Judge" for the final round!) and has served as "Chief Framing Architect for the official Innovation Challenge questions."

It's critical to frame innovation challenges correctly because if you don't, you won't be able to generate actionable ideas. Instead, you'll get the "blue sky" stuff that gives creativity a bad name, because it's so far out it's either not feasible or just plain not usable.

Andy's paper is well worth reading in its entirety. Here's the nutshell version:

In framing an innovation challenge you should:

-- Construct "tactical maps" that lay out the strategic terrain
-- Identify the primary objective
-- Detail and appropriately link together secondary objectives

Also, try not to muddy the challenge with excess positioning elements or constraints, or elements that should be reserved for use as evaluation criteria for possible solutions.

Framing is a part of the innovation process that often gets overlooked because it's not nearly as sexy as idea generation or prototyping solutions. But it's absolutely critical because it's almost impossible to be focused enough to come up with actionable solutions without framing.

When we begin a new client project, we hold what we call an "alignment meeting" either in person or by phone. Before the meeting we'll distribute to the stakeholders a list of questions we've written that aims to get at the information we need to frame the issue and understand exactly where we need to focus the ideation and give us the information we need to evaluate the ideas and guide us toward the most actionable solutions. Andy's paper will give us valuable insight into better ways to do this entire part of the process.

Comments (0) | Category: Innovation, General

October 25, 2005

'The Power of Dumb Ideas' -- what's creative about imitation?

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Posted by Renee Hopkins Callahan

A few weeks ago Randall Rothenberg opined in Strategy + Business (excerpted from The Big Moo) about "The Power of Dumb Ideas," saying "The solution to marketing's current ills is not more creativity. It's less." His point -- "imitation across industries is more efficient and effective than blue-sky creativity and innovation."

Many novel ideas are simply irrelevant, says he, which I wouldn't disagree with. However, while unfettered blue-sky creativity can lead to irrelevance, unfettered imitation can lead to endless repetition for the sake of repetition, and the kind of incremental faux-innovation that results in 14 varieties of Oreos in the cookie aisle.

There is immense energy behind imitation, but it isn't in using the four broad ideas that Rothenberg says have been copied over and over as a template. The energy behind imitation comes in inventive recombination and in analogy. Inventive recombination means generating new energy by putting things together that were never put together before. Analogy means tapping into the very logic of the relationship between two things to see if that logical structure can be replicated in a new way.

This is not less creative -- it's more creative. But it's certainly less provocative than saying that the most powerful idea is a dumb idea.

Comments (1) | Category: Innovation, General

October 24, 2005

October 13, 2005

New video iPod -- business model innovation

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Posted by Renee Hopkins Callahan

A lot has been written about Apple's unveiling of new video capability for the iPod. The best look at the new introduction as a business model innovation is this article by the New York Times' David Pogue.

Pogue's article points out that the new video feature:

Avoids "overshooting" consumer need, #1: Steve Jobs has said many times that "people just don't consume music and movies the same way....how many times do you watch a movie?" So, "[Apple] sidestepped the movie issue altogether; the new iPod comes ready to play short movies, music videos and certain ABC television shows--but not feature films. None of these items lose much when they're not on a big, wide screen."

Incorporates innovative pricing that will drive consumer trial: "$2 per TV show is a brilliant price. It's low enough to be an impulse buy -- when, for example, you missed an episode; it isn't high enough to drive you to using Bit Torrent or another illegal download source; but it's high enough to bring in some extra income to the TV companies."

Avoids overshooting consumer need, #2: "...you can't watch video while you're doing something else. Sales of video-only iPods...wouldn't hold a candle to sales of music iPods. This issue became moot yesterday, because Apple simply added video to the existing iPod. It's not a new model called the iPod Video; it's just that the regular iPod (with a new, even thinner shape) is now capable of playing video. Instead of thinking of it as a more limited iPod, they'll think of it as an iPod with greater "just in case" possibilities."

Comments (2) | Category: Innovation, General

Cultural influences on the acceptance of product innovation

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Posted by Renee Hopkins Callahan

This article from the American Marketing Association's newsletter -- "National Culture Influences Acceptance of Product Innovation" -- sparked a discussion in our office today. The article reports on research that was intended to "determine how consumers in different countries respond to product introductions. A new product might enjoy rapid acceptance in one country, but not in another."

To cut to the chase, the results of the study showed that "culture exerts a relatively high level of overall influence on diffusion: More than 50% of the products’ diffusion rates can be attributed to cultural influence." and that "the cultural aspects of masculinity and power distance are positively associated with diffusion rates, and the dimensions of individualism and long-term orientation are negatively related to diffusion rates."

The discussion we had centered on the difference between acceptance of innovation and diffusion of innovation. This article seems to use the words interchangeably, and I've always thought they were the same, but my colleague has said they're not. Once we've had a chance to discuss it further, I'll report back.

The other part of the discussion centered around the recommendation that a new innovation would do better if introduced into a collective culture (as opposed to a more individualistic culture). Said my colleague, "By its very nature, a collective culture tends not to do individualistic things, and often, innovations fall into that category."

My response was, assuming that the action of a diffusion process is to get the innovation to a tipping point, maybe that tipping point is easier to get to in a collective culture. If in a collective culture the opinion leaders are more quickly followed than in an individualistic culture, then it makes sense that the tipping point at which the adoption curve would begin to grow exponentially would be reached more quickly.

Feel free to discuss this amongst yourselves!

Comments (2) | Category: Innovation, General

October 3, 2005